to Kenking Доброго времени суток! Прошу помощи... Поставил Санни Билдер 3 и некоторые скрипты после правки неосновных параметров (замена цветов) при компиляции выдают ошибку "неверное число условий", раньше такого не было... (в предыдущей версии билдера). Что не так? Заранее спасибо. style_images/icon_plus_1.gif Раскрывающийся текст{$CLEO .cs}
//-------------MAIN---------------
thread "PCAR"
:PCAR_8
wait 0
if and
Player.Defined($PLAYER_CHAR)
00FE: actor $PLAYER_ACTOR sphere 0 in_sphere 1460.459 -690.89 94.1516 radius 80.0 80.0 80.0
else_jump @PCAR_8
0395: clear_area 1 at 1460.459 -690.89 94.1516 radius 15.0
Model.Load(#TIPO33)
Model.Load(#STRATOS)
Model.Load(#LAGO)
Model.Load(#CLUB)
Model.Load(#SPEEDST)
038B: load_requested_models
:PCAR_116
wait 0
if
Model.Available(#TIPO33)
Model.Available(#STRATOS)
Model.Available(#LAGO)
Model.Available(#CLUB)
Model.Available(#SPEEDST)
else_jump @PCAR_116
3@ = Car.Create(#TIPO33, 1460.459, -690.89, 94.1516)
Car.Angle(3@) = 289.025
0229: set_car 3@ primary_color_to 121 secondary_color_to 124
4@ = Car.Create(#STRATOS, 1460.335, -684.4383, 94.1516)
Car.Angle(4@) = 285.625
0229: set_car 4@ primary_color_to 3 secondary_color_to 111
5@ = Car.Create(#LAGO, 1460.589, -687.5123, 94.1516)
Car.Angle(5@) = 287.025
0229: set_car 5@ primary_color_to 3 secondary_color_to 3
0506: set_car_model 6@ next_variation 4 4 // first param is useless
0674: set_car_model #CLUB numberplate "VEREWOLF"
6@ = Car.Create(#CLUB, 1484.786, -697.5767, 94.1516)
Car.Angle(6@) = 263.829
0229: set_car 6@ primary_color_to 141 secondary_color_to 123
0506: set_car_model 7@ next_variation 1 1 // first param is useless
0674: set_car_model #SPEEDST numberplate "VEREWOLF"
7@ = Car.Create(#SPEEDST, 1484.885, -694.6473, 94.1516)
Car.Angle(7@) = 269.357
0229: set_car 7@ primary_color_to 56 secondary_color_to 56
0A11: set_car 7@ tertiary_color_to 98 quaternary_color_to 0
Model.Destroy(#TIPO33)
Model.Destroy(#STRATOS)
Model.Destroy(#LAGO)
Model.Destroy(#CLUB)
Model.Destroy(#SPEEDST)
:PCAR_440
wait 0
if and
Player.Defined($PLAYER_CHAR)
80FE: not actor $PLAYER_ACTOR sphere 0 in_sphere 1460.459 -690.89 94.1516 radius 80.0 80.0 80.0
else_jump @PCAR_440
Car.RemoveReferences(3@)
Car.RemoveReferences(4@)
Car.RemoveReferences(5@)
Car.RemoveReferences(6@)
Car.RemoveReferences(7@)
wait 1000
jump @PCAR_8