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ores90

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  1. У тебя есть R700 и xm177 для СА от этого автора? Если есть, то залей.
  2. У кого-нибудь есть Colt XM177E2 для SA? И Remington 700?
  3. Это не GTA 5, а лишь пародия на GTA 5. На старом движке... @Кэп Делай, может чего интересного и получится. Может по-другому потом проект назовешь и изменишь концепцию, а там норм будет. Короче, еще найдешь свою аудиторию.
  4. Colt XM177E2 для SA от RENEGADE. Скиньте у кого есть.
  5. Mission builder(устарел) или Sanny builder(он лучше!) Насчет багов с игрой не знаю. Смотря еще что поменяешь. Лучше на форуме SB смотри.
  6. Это main.scm 09E2: $2765 = parked_car_generator_w_numberplate #GREENWOO colors 59 34 force_spawn 0 alarm 0 door_lock 0 min_delay 0 max_delay 10000 plate "GROVE4L_" at $138 $139 $140 angle $141 Для Хандлинга и прочих относящих к транспорту файлов использую CFG Studio 2(удобно флаги редактировать). Кто использовал? Были траблы? У меня вот нет, но мб я их пока не видел
  7. Играю с fastman92limitAdjuster, Mix Sets (Junior_Djjr), Real Traffic Fix (тот же автор)и добавил где-то 40 новых машин(старые почти все заменил к тому же). В целом, всё норм. Прошел почти весь Лос Сантос. Вылетов не заметил.
  8. Надеюсь, не спам) [spoiler=Голоса жителей СА]http://www.youtube.com/watch?v=M3Z2NxyB6wc http://www.youtube.com/watch?v=yg7RioV3Z4k http://www.youtube.com/watch?v=HDxMhX1AtfM Остальное можете найти там же. Не могу под спойлер видео убрать!
  9. How to fix it? [spoiler=тт]Starting fastman92 limit adjuster 2.2, compilation time: Nov 28 2015 15:29:40 Please visit http://fastman92.ml Game detected: GTA SA 1.0 HOODLUM 14383616 bytes Global expection handler has been registered. --------------------------------------------- Modified count of killable model IDs: 12600 --------------------------------------------- Format of new savefiles will be different: patch for save game of variable length is applied! Modified limit Car generators to: 565 Is CCarGenerator_extended structure used: 0 --------------------------------------------- World LOD sector size set to 250 x 250 World map info info: World map size: 6000 x 6000 World sectors: CWorld::ms_aSectors type: buildings, dummies count: 120 * 120 = 14400 sector area: 50 x 50 CWorld::ms_aLodPtrLists type: lod count: 24 * 24 = 576 sector area: 250 x 250 CWorld::ms_aRepeatSectors type: lod count: 16 * 16 = 256 --------------------------------------------- Enabling handling.cfg limit adjuster. New limits: Number of standard lines = 283 Number of bike lines = 15 Number of flying lines = 28 Number of boat lines = 17 Number of animation group lines = 35 &mod_HandlingManager = 0x1958F48, sizeof(mod_HandlingManager) = 0x12CC4 sizeof_cHandlingDataMgr_header = 0x68 sizeof(tHandlingData_extended) = 0x100 --------------------------------------------- Modified limit of VehicleStructs to: 57 --------------------------------------------- Modified limit of rwObjectInstances to: 4001 --------------------------------------------- Modified limit of matrices to: 3100 --------------------------------------------- Modified limit of PtrNode Singles to: 200000 --------------------------------------------- Modified limit of PtrNode Doubles to: 150000 --------------------------------------------- Modified limit of EntryInfoNodes to: 800 --------------------------------------------- Modified limit of QuadTreeNodes to: 1000 --------------------------------------------- Modified limit of Collision links to: 200 --------------------------------------------- Modified limit of DYNAMIC LIMITS: ColModels to: 30151 --------------------------------------------- Modified limit of DYNAMIC MODELS: CustomEnvMapPipeMatDataPool to: 10096 --------------------------------------------- Modified limit of DYNAMIC MODELS: CustomEnvMapPipeAtmDataPool to: 5024 --------------------------------------------- Modified limit of DYNAMIC MODELS: CustomSpecMapPipeMaterialDataPool to: 10096 --------------------------------------------- Modified limit of IPL:inst, buildings to: 90000 --------------------------------------------- Modified limit of IPL:inst, dummies to: 15000 --------------------------------------------- Modified limit of IPL: inst per file to: 15096 --------------------------------------------- Modified limit of IPL: entity index array to: 1000 --------------------------------------------- Format of new savefiles will be different: patch for save game of variable length is applied! Modified limit of IPL:map zones to: 70 --------------------------------------------- Modified limit of IPL:Stunt jumps to: 256 --------------------------------------------- Modified limit of IPL:Entry exits to: 600 --------------------------------------------- Modified limit of IDE:objs:type1 section to 29999 --------------------------------------------- Modified limit of IDE:objs:type2 section to 270 --------------------------------------------- Modified limit of IDE:hier section to 192 --------------------------------------------- Modified limit of IDE:tobj section to 269 --------------------------------------------- Modified limit of IDE:cars section to 245 --------------------------------------------- Modified limit of IDE:peds section to 298 --------------------------------------------- Modified limit of DIRECTORY LIMITS: Extra to: 570 --------------------------------------------- Modified limit of cargrp.dat, number of groups: 34 number of members per group to: 55 --------------------------------------------- Modified limit of Streaming_DesiredNumberOfVehiclesLoaded to: 54 --------------------------------------------- Streaming memory available limit set to 2146435072 bytes (2047 MB) --------------------------------------------- Modified limit of RENDERER: Visible super LOD pointers to: 100 --------------------------------------------- Modified limit of RENDERER: Visible LOD pointers to: 2000 --------------------------------------------- Modified limit of RENDERER: Visible entity pointers to: 2000 --------------------------------------------- Modified limit of VISIBILITY: Alpha list limit to: 40 --------------------------------------------- Modified limit of VISIBILITY: Alpha boat atomic list to: 30 --------------------------------------------- Modified limit of VISIBILITY: Alpha entity list limit to: 300 --------------------------------------------- Modified limit of VISIBILITY: Alpha really draw last list limit to: 200 --------------------------------------------- Modified limit of VISIBILITY: Alpha really draw last list limit to: 70 --------------------------------------------- Modified limit of OTHER LIMITS: Coronas to: 74 --------------------------------------------- Modified limit of OTHER LIMITS: Object info entries to: 170 --------------------------------------------- Modified limit of OTHER LIMITS: Vehicle colors to: 158 --------------------------------------------- Modified limit of OTHER LIMITS: LOD distance to: 350.000000 --------------------------------------------- SPECIAL: Plane speed limit disabled. --------------------------------------------- SPECIAL: Fix streaming memory bug applied. --------------------------------------------- Error reporting going to be applied. GTA_ERROR_ATTEMPT_TO_LOAD_OBJET_INSTANCE_WITH_UNDEFINED_ID enabled. GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled. GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled. Error reporting is applied now. --------------------------------------------- Vehicle audio loader is enabled --------------------------------------------- Number of memory changes made: 1916 --------------------------------------------- Game crashed unfortunately, here's a crash log: Current process ID: 3140 Last file to be loaded: AUDIO\STREAMS\HC Last library loaded: NOT SET Exception address: 0x004C4BD2 ("GTA_SA.EXE"+0xC4BD2) Exception code: 0xC0000005 Exception name: EXCEPTION_ACCESS_VIOLATION Inaccessible memory address: 0x14 General registers: EAX: 0x00000005 (5) EBX: 0x008D6264 (9265764) ECX: 0x00000000 (0) EDX: 0x620D0D01 (1645022465) ESI: 0x0E5CD5A0 (240965024) EDI: 0x008E48AC (9324716) EBP: 0x00000000 (0) ESP: 0x0028F7C8 (2684872) EIP: 0x004C4BD2 (5000146) EFL: 0x00010202 (66050) Segment registers: CS: 0023 DS: 002B ES: 002B FS: 0053 GS: 002B SS: 002B FPU registers: ST0: 231480.484375 bytes: 00 00 00 00 00 1F 0E E2 10 40 ST1: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F ST2: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00 ST3: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00 ST4: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00 ST5: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00 ST6: 15.000000 bytes: 00 00 00 00 00 00 00 F0 02 40 ST7: 0.120464 bytes: 00 00 00 00 00 97 B5 F6 FB 3F CTRL: 007F STAT: 0030 TAGS: FFFF MMX registers, 8 bytes: MM0: 00 00 00 00 00 1F 0E E2 MM1: 00 00 00 00 00 00 00 80 MM2: 00 00 00 00 00 00 00 00 MM3: 00 00 00 00 00 00 00 00 MM4: 00 00 00 00 00 00 00 00 MM5: 00 00 00 00 00 00 00 00 MM6: 00 00 00 00 00 00 00 F0 MM7: 00 00 00 00 00 97 B5 F6 XMM registers, 16 bytes: XMM0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM1: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM2: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM3: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM4: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM5: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM6: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM7: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Module list ; Path Module file size Base Size of image Entry point D:\GTA SA\GTA San Andreas\GTA_SA.EXE 14383616 0x00400000 0x01177000 0x00824570 C:\Windows\SysWOW64\ntdll.dll 1311768 0x779E0000 0x00180000 0x00000000 C:\Windows\syswow64\kernel32.dll 1114112 0x754F0000 0x00110000 0x75503293 C:\Windows\syswow64\KERNELBASE.dll 274944 0x753D0000 0x00047000 0x753D74C1 C:\Windows\system32\WINMM.dll 194048 0x71E70000 0x00032000 0x71E737F1 C:\Windows\syswow64\msvcrt.dll 690688 0x75830000 0x000AC000 0x7583A472 C:\Windows\syswow64\USER32.dll 833024 0x76BC0000 0x00100000 0x76BDB6FD C:\Windows\syswow64\GDI32.dll 312320 0x77130000 0x00090000 0x7714633B C:\Windows\syswow64\LPK.dll 25600 0x75820000 0x0000A000 0x758236A0 C:\Windows\syswow64\USP10.dll 627712 0x76CF0000 0x0009D000 0x76D242F7 C:\Windows\syswow64\ADVAPI32.dll 641536 0x758E0000 0x000A1000 0x758F4959 C:\Windows\SysWOW64\sechost.dll 92160 0x76700000 0x00019000 0x76704975 C:\Windows\syswow64\RPCRT4.dll 665088 0x76610000 0x000F0000 0x76620569 C:\Windows\syswow64\SspiCli.dll 96768 0x75340000 0x00060000 0x7535A3B3 C:\Windows\syswow64\CRYPTBASE.dll 36352 0x75330000 0x0000C000 0x753310E1 D:\GTA SA\GTA San Andreas\vorbisfile.dll 53760 0x6B020000 0x00011000 0x6B021A0B C:\Windows\syswow64\WS2_32.dll 206848 0x77510000 0x00035000 0x7751145D C:\Windows\syswow64\NSI.dll 8704 0x771C0000 0x00006000 0x771C1782 D:\GTA SA\GTA San Andreas\EAX.DLL 188416 0x10000000 0x00030000 0x1001A472 C:\Windows\syswow64\ole32.dll 1414656 0x75640000 0x0015C000 0x7568BA3D C:\Windows\system32\apphelp.dll 295936 0x73B00000 0x0004C000 0x73B02C14 C:\Windows\AppPatch\AcGenral.DLL 2178560 0x62300000 0x00219000 0x6230221F C:\Windows\syswow64\SHLWAPI.dll 350208 0x77550000 0x00057000 0x77569BA6 C:\Windows\system32\UxTheme.dll 245760 0x72280000 0x00080000 0x722937C9 C:\Windows\system32\samcli.dll 51200 0x6BA20000 0x0000F000 0x6BA2125E C:\Windows\syswow64\OLEAUT32.dll 571904 0x75420000 0x0008F000 0x75423FB1 C:\Windows\system32\MSACM32.dll 72192 0x73D70000 0x00014000 0x73D71340 C:\Windows\system32\VERSION.dll 21504 0x75260000 0x00009000 0x75261220 C:\Windows\syswow64\SHELL32.dll 12875776 0x759C0000 0x00C4B000 0x75A414F1 C:\Windows\system32\sfc.dll 2560 0x73D90000 0x00003000 0x00000000 C:\Windows\system32\sfc_os.DLL 40960 0x72220000 0x0000D000 0x72221392 C:\Windows\syswow64\USERENV.dll 81920 0x75600000 0x00017000 0x75601C9D C:\Windows\syswow64\profapi.dll 31744 0x75620000 0x0000B000 0x75621992 C:\Windows\system32\dwmapi.dll 67584 0x72240000 0x00013000 0x72241858 C:\Windows\syswow64\SETUPAPI.dll 1667584 0x768F0000 0x0019D000 0x768F17E7 C:\Windows\syswow64\CFGMGR32.dll 145920 0x775B0000 0x00027000 0x775B58B9 C:\Windows\syswow64\DEVOBJ.dll 64512 0x759A0000 0x00012000 0x759A1441 C:\Windows\syswow64\urlmon.dll 1311744 0x76FE0000 0x0014B000 0x76FE2B50 C:\Windows\syswow64\api-ms-win-downlevel-ole32-l1-1-0.dll 5632 0x76CD0000 0x00004000 0x00000000 C:\Windows\syswow64\api-ms-win-downlevel-shlwapi-l1-1-0.dll 9728 0x76FD0000 0x00004000 0x00000000 C:\Windows\syswow64\api-ms-win-downlevel-advapi32-l1-1-0.dll 10752 0x76CC0000 0x00005000 0x00000000 C:\Windows\syswow64\api-ms-win-downlevel-user32-l1-1-0.dll 4096 0x75630000 0x00004000 0x00000000 C:\Windows\syswow64\api-ms-win-downlevel-version-l1-1-0.dll 3072 0x754B0000 0x00004000 0x00000000 C:\Windows\syswow64\api-ms-win-downlevel-normaliz-l1-1-0.dll 2560 0x77430000 0x00003000 0x00000000 C:\Windows\syswow64\normaliz.DLL 2048 0x75990000 0x00003000 0x00000000 C:\Windows\syswow64\iertutil.dll 2280448 0x76D90000 0x00232000 0x76D93B70 C:\Windows\syswow64\WININET.dll 2011136 0x771D0000 0x001F3000 0x771D2A70 C:\Windows\system32\MPR.dll 64000 0x6BC60000 0x00012000 0x6BC61200 C:\Windows\AppPatch\AcLayers.DLL 562176 0x64220000 0x0008D000 0x64221FFF C:\Windows\system32\WINSPOOL.DRV 320000 0x75200000 0x00051000 0x7522988C C:\Windows\AppPatch\AcXtrnal.DLL 211968 0x620A0000 0x00259000 0x620B8219 C:\Windows\system32\SHUNIMPL.DLL 10752 0x6BE50000 0x00006000 0x6BE51093 C:\Windows\system32\SortWindows6Compat.dll 54784 0x64200000 0x00011000 0x6420C39C C:\Windows\system32\IMM32.DLL 119808 0x773D0000 0x00060000 0x773E158F C:\Windows\syswow64\MSCTF.dll 828928 0x77440000 0x000CC000 0x7744168B D:\GTA SA\GTA San Andreas\vorbishooked.DLL 65536 0x00390000 0x00011000 0x00394C98 D:\GTA SA\GTA San Andreas\ogg.dll 36864 0x00360000 0x00009000 0x0036302E D:\GTA SA\GTA San Andreas\vorbis.dll 1060864 0x039A0000 0x00108000 0x039B3F7C D:\GTA SA\GTA San Andreas\$fastman92limitAdjuster.asi 873984 0x63F60000 0x000E1000 0x63FD2183 C:\Windows\syswow64\PSAPI.DLL 6144 0x76CE0000 0x00005000 0x76CE1438 D:\GTA SA\GTA San Andreas\DllTricks.dll 7680 0x6BC30000 0x00006000 0x6BC31593 C:\Windows\system32\MSVCR100.dll 773968 0x62680000 0x000BF000 0x62691DFC D:\GTA SA\GTA San Andreas\zlib1.dll 107520 0x62E80000 0x00022000 0x62E81440 D:\GTA SA\GTA San Andreas\MinHook.x86.dll 14848 0x641F0000 0x00007000 0x00000000 C:\Windows\system32\api-ms-win-core-synch-l1-2-0.DLL 12128 0x641E0000 0x00003000 0x00000000 D:\GTA SA\GTA San Andreas\CLEO.asi 264704 0x63EF0000 0x0006B000 0x63EFE3D4 D:\GTA SA\GTA San Andreas\BASS.dll 107584 0x11000000 0x0004D000 0x1104C036 D:\GTA SA\GTA San Andreas\dynsfx.asi 116736 0x63EC0000 0x00022000 0x63EC6DF4 D:\GTA SA\GTA San Andreas\ExGangWars.asi 70656 0x62610000 0x00016000 0x6261322C D:\GTA SA\GTA San Andreas\modloader.asi 644096 0x62560000 0x000A5000 0x625B4403 C:\Windows\system32\dbghelp.dll 854016 0x6ECA0000 0x000EB000 0x6ECA13CE D:\GTA SA\GTA San Andreas\scrlog.asi 146432 0x62530000 0x00029000 0x62536526 C:\Windows\system32\nvspcap.dll 1530240 0x6FBA0000 0x00177000 0x6FC53235 C:\Windows\system32\WINHTTP.dll 351232 0x72370000 0x00058000 0x723713B4 C:\Windows\system32\webio.dll 314880 0x72320000 0x0004F000 0x72321452 C:\Windows\system32\nvapi.dll 3211760 0x6F860000 0x00335000 0x6FA7FA4B C:\Windows\system32\DDRAW.dll 531968 0x61990000 0x000E7000 0x61991771 C:\Windows\system32\DCIMAN32.dll 10240 0x61B60000 0x00006000 0x61B61250 C:\Windows\system32\DSOUND.dll 453632 0x61AE0000 0x00072000 0x61AE1576 C:\Windows\system32\POWRPROF.dll 145408 0x72E70000 0x00025000 0x72E72B71 C:\Windows\syswow64\CLBCatQ.DLL 522240 0x76860000 0x00083000 0x768623D2 C:\Windows\System32\MMDevApi.dll 213504 0x71B80000 0x00039000 0x71B8E2DE C:\Windows\System32\PROPSYS.dll 988160 0x71BE0000 0x000F5000 0x71BF0D9E C:\Windows\system32\AUDIOSES.DLL 195584 0x6DB90000 0x00036000 0x6DB99DBE C:\Windows\system32\DINPUT8.dll 145408 0x61AB0000 0x00030000 0x61ACEC5C C:\Windows\system32\HID.DLL 22016 0x6BA10000 0x00009000 0x6BA11120 C:\Windows\syswow64\WINTRUST.dll 179200 0x754C0000 0x0002F000 0x754C2A35 C:\Windows\syswow64\CRYPT32.dll 1174528 0x76A90000 0x00121000 0x76A9158E C:\Windows\syswow64\MSASN1.dll 34304 0x779B0000 0x0000C000 0x779B238E C:\Windows\system32\d3d9.dll 1828352 0x71EB0000 0x001C3000 0x71EB1A45 C:\Windows\system32\d3d8thk.dll 11264 0x72260000 0x00006000 0x722611F0 C:\Windows\system32\nvd3dum.dll 14005408 0x6FD20000 0x00D55000 0x703BCE20 C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll 720208 0x6F380000 0x000C0000 0x6F3D1EE5 C:\Windows\SysWOW64\quartz.dll 1329664 0x61810000 0x00177000 0x618142CA C:\Windows\SysWOW64\devenum.dll 67584 0x71B60000 0x00014000 0x71B6D2C0 C:\Windows\system32\DShowRdpFilter.dll 252928 0x617C0000 0x00042000 0x617DDD94 C:\Windows\system32\WTSAPI32.dll 40448 0x72950000 0x0000D000 0x729511E0 C:\Windows\system32\WINSTA.dll 157696 0x6F450000 0x00029000 0x6F456B59 C:\Windows\system32\slc.dll 27136 0x6F570000 0x0000A000 0x6F574D20 C:\Windows\system32\D3DIM700.DLL 817664 0x616F0000 0x000CC000 0x616F136A C:\Windows\system32\wdmaud.drv 172032 0x6B9B0000 0x00030000 0x6B9B3C6B C:\Windows\system32\ksuser.dll 4608 0x71B10000 0x00004000 0x71B11030 C:\Windows\system32\AVRT.dll 14336 0x72E10000 0x00007000 0x72E110C0 C:\Windows\system32\msacm32.drv 20992 0x6B9A0000 0x00008000 0x6B9A4119 C:\Windows\system32\midimap.dll 16896 0x6B940000 0x00007000 0x6B9411D0 C:\Windows\system32\wmvcore.dll 2504192 0x61480000 0x00267000 0x6149F2C2 C:\Windows\system32\WMASF.DLL 237568 0x61440000 0x0003D000 0x614411E5 C:\Windows\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.19061_none_72d6d48d86649709\gdiplus.dll 1626112 0x71CE0000 0x00190000 0x71D7D0C2 C:\Windows\system32\mlang.dll 177664 0x6C3B0000 0x0002E000 0x6C3B16ED Game terminated.
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