VehIK v1.1
But it is for a good reason, today i present you VehIK, it realistically dynamically points ped bones to a determined point, aka Inverse Kinematics(get it, IK? VehIK xD), no custom .ifp animations are used anywhere, all in real time calculated! In this case we using: Steering Wheel, Gear Stick, Handbrake and bike Handlebars!
Более подробно:
https://zzpumazone.blogspot.com/2025/11/vehik.html