RAGE Multiplayer Shut Down at Take-Two Request
today at 14:33
15RAGE Multiplayer — an alternative multiplayer platform for GTA 5 that allowed users to create and host their own roleplay servers using a legally purchased copy of the game — is beginning its shutdown process today.
The announcement was made by the project’s creators on May 25. According to them, they were contacted by representatives of Take-Two, who demanded that RageMP be shut down because its operation violated the company’s Platform License Agreement (PLA).
As an alternative, server owners and users — numbering in the thousands — have been encouraged to migrate to FiveM, a similar platform that became an official Rockstar Games product following the acquisition of Cfx.re.
On June 1, the public server list will be removed, while support for the platform will officially end on August 31. All migration processes must be completed before then. Coincidentally, news of the shutdown arrives in May, exactly 10 years after the launch. The community has been divided in its reaction. Active players and their supporters are unhappy about yet another popular modification being forced offline, arguing that this is another example of a copyright holder targeting fan creativity. Many have criticized the corporation’s acquisition of FiveM, claiming it was motivated not only by the opportunity to generate additional revenue but also by the ability to ban RAGE Multiplayer and other competing platforms. However, from a legal standpoint, Take-Two appears to be fully within its rights.
Others, who have long held a negative view of RageMP, have welcomed the news, arguing that a platform known for aggressively pushing donations and monetization deserves such an outcome.
As an alternative, server owners and users — numbering in the thousands — have been encouraged to migrate to FiveM, a similar platform that became an official Rockstar Games product following the acquisition of Cfx.re.
On June 1, the public server list will be removed, while support for the platform will officially end on August 31. All migration processes must be completed before then. Coincidentally, news of the shutdown arrives in May, exactly 10 years after the launch. The community has been divided in its reaction. Active players and their supporters are unhappy about yet another popular modification being forced offline, arguing that this is another example of a copyright holder targeting fan creativity. Many have criticized the corporation’s acquisition of FiveM, claiming it was motivated not only by the opportunity to generate additional revenue but also by the ability to ban RAGE Multiplayer and other competing platforms. However, from a legal standpoint, Take-Two appears to be fully within its rights.
Others, who have long held a negative view of RageMP, have welcomed the news, arguing that a platform known for aggressively pushing donations and monetization deserves such an outcome.
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